﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CardProperties = Wormhole.Engine.CardLibrary.CardProperties;

namespace Wormhole.Engine.Glyphs
{
	/// <author>Rodney McKay</author>
	/// <date>20 April 2008</date>
	/// <summary>
	/// A glyph earned from a mission is represented with this class.
	/// </summary>
	public class EarnedGlyph
	{
		#region Properties
		/// <summary>
		/// The experience that was earned.
		/// </summary>
		public int Experience { get; set; }

		/// <summary>
		/// The glyph that was earned.
		/// </summary>
		public CardProperties.Glyph Glyph { get; set; }

		/// <summary>
		/// The skill of the mission the glyph was earned from.
		/// </summary>
		public CardProperties.Skill Skill { get; set; }

		#endregion

	}
}
